FIELD RECORD 002 / CLASSIFIED

SP00K:
THE HAUNTED
LANDS

Every Hunter owns a refuge. Every field hides a spirit. And every light in the distance may belong to someone coming for yours.

01 / THE WORLD

YOUR SP00K IS NOT JUST A COLLECTIBLE.
IT IS YOUR KEY TO THE LAND.

Stake a Sp00k to awaken your property, build a Hunter loadout and enter an asynchronous world of haunted farms. Complete daily missions, cross into rival territory, capture manifestations and return before the land closes around you.

02 / CORE LOOP

FOUR STEPS.
NO SAFE NIGHT.

01

STAKE & BUILD

Activate your haunted land with a Sp00k. Prepare the barn, choose protected inventory slots and equip your Hunter.

02

HUNT & INVADE

Spend energy and token to breach another Hunter's land. Read the terrain, avoid traps and find the roaming spirits.

03

CAPTURE & ESCAPE

Use lanterns, traps and scientific weapons. Better equipment changes range, risk, loot access and containment time.

04

DEFEND & RECOVER

Fortify your property, repair damaged gear and rescue imprisoned Sp00ks before rival Hunters profit from the capture.

03 / RIVAL LANDS

CHOOSE WHICH SIDE
OF THE DOOR YOU ARE ON.

INVASION PROTOCOL

ATTACK

  • Pay a token entry cost to invade.
  • Track hostile spirits across another player's land.
  • Risk gear durability and lose the entry cost on failure.
  • Capture a rival Sp00k temporarily — never steal the NFT.
  • Rare weapons can extend containment up to 24 hours.
  • Escape with eligible, unprotected in-game loot.
PROPERTY PROTOCOL

DEFEND

  • Deploy traps, alarms, decoys and spectral wards.
  • Protect selected items inside the barn vault.
  • Receive invasion history and evidence trails.
  • Launch a rescue mission or pay a release fee.
  • Earn a temporary shield after a successful invasion.
  • Place revenge bounties on rival Hunters.

04 / SYSTEMS

THE ECONOMY MOVES
WHEN HUNTERS MOVE.

The token is fuel for decisions — not a passive reward switch. Playing creates demand; every action carries a cost, a risk or a trade-off.

01

GHOST PRISON

Captured Sp00ks remain locked from gameplay for a limited period. The owner can wait, complete a rescue contract or pay for an early release.

02

HUNTER ARSENAL

Flashlights reveal different clues. Traps control routes. Weapons change capture odds, loot access and imprisonment duration.

03

TOKEN SINKS

Invasions, defenses, crafting, repairs, recharges, rescues, upgrades and seasonal entry remove token from circulation.

04

ACTIVE REWARDS

Daily contracts, successful hunts, defensive victories, rankings and seasonal objectives reward participation instead of idle ownership.

ACTION FEEHUNTER REWARD+SEASON POOL+BURN

05 / DEVELOPMENT ROADMAP

FROM THE FIRST BARN
TO AN ENDLESS NIGHT.

Each phase must be playable, measurable and balanced before the next door opens. Dates will be announced only after technical validation.

  1. PHASE01
    First-person Hunter illuminating Sp00k spirits outside the haunted barn
    THE FIRST SIGNAL

    THE FOUNDATION

    THE FIRST BARN

    Build the account and property foundation: wallet profile, non-custodial NFT staking, Hunter identity, haunted barn, basic loadout, energy, XP and internal telemetry.

    • Stake and unstake flow
    • Barn customization foundation
    • Hunter inventory and equipment slots
    • Private gameplay prototype
  2. PHASE02
    First-person Hunter following Sp00k spirits through a dark cornfield
    DAILY HUNT // ACTIVE TRACKING

    THE DAILY HUNT

    THE SIGNAL RETURNS

    Introduce active progression through daily contracts and PvE hunts. Every reward depends on validated gameplay, not simply leaving an NFT staked.

    • Daily and weekly missions
    • Multiple spectral encounters
    • Capture, streak and loot systems
    • First seasonal leaderboard test
  3. PHASE03
    First-person Hunter entering a rival fortified haunted farm
    RIVAL LAND // BREACH DETECTED

    HAUNTED LANDS

    THE GATES OPEN

    Launch asynchronous PvP invasions. Match Hunters by progression and property risk, then let attackers enter defended versions of rival lands.

    • Matchmaking and invasion costs
    • Property defenses and decoys
    • Protected vault and eligible loot
    • Cooldowns, shields and daily limits
  4. PHASE04
    First-person view of a Sp00k inside a scientific containment cage
    CONTAINMENT // 24H MAXIMUM

    GHOST PRISON

    NO SPIRIT ESCAPES FREE

    Add temporary Sp00k imprisonment. Equipment tier defines containment strength and duration, capped at 24 hours. Ownership never changes.

    • Rescue missions and release fees
    • Containment records and notifications
    • Reward, treasury and burn split
    • Revenge contracts and bounties
  5. PHASE05
    First-person view of lanterns traps and equipment inside the Hunter workshop
    HUNTER WORKSHOP // LOADOUT

    ARSENAL & ECONOMY

    BUILD FOR THE DARK

    Expand long-term strategy through equipment rarity, crafting, durability, upgrades and a controlled player economy with meaningful token sinks.

    • Lantern, trap and weapon classes
    • Crafting, repairs and recharging
    • In-game item marketplace
    • Capped seasonal reward pools
  6. PHASE06
    First-person view across connected haunted farms and distant Hunters
    THE WIDER NIGHT // GUILD TERRITORY

    SEASONS & GUILDS

    THE NIGHT EXPANDS

    Turn individual farms into a wider conflict with evolving maps, ranked seasons, cooperative events and community-driven balancing.

    • Guild territories and shared defenses
    • Co-op bosses and global events
    • Ranked leagues and tournaments
    • New lands, threats and seasonal lore

06 / FAIR HUNT PROTOCOL

DARK BY DESIGN.
FAIR BY CODE.

01NO NFT THEFT. A captured Sp00k is temporarily unavailable in gameplay; it never leaves the owner's wallet.

02CONTROLLED LOSS. Only eligible in-game items can be lost. Protected slots and recovery systems limit damage.

03NO INFINITE FARMING. Energy, cooldowns, daily caps and matchmaking prevent one Hunter from repeatedly targeting weaker lands.

04NO GUARANTEED RETURNS. Rewards are gameplay systems subject to balancing, seasonal pools and anti-abuse controls.

05VERIFIABLE ACTIONS. Critical ownership and reward events are validated on-chain or by auditable game services.

TRANSMISSION ENDS // DEVELOPMENT FILE 002

THE BARN DOORS
ARE STILL CLOSED.

This concept remains under local review. The next hunt begins only when the community is ready. RETURN TO HARVEST NIGHT